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Post by babclayman on Nov 27, 2016 13:56:45 GMT -5
(24 Hours, without; Shadow. =s So, it is...SHAWN'S turn! Looking forward to seeing your turn, Shawn! ;3)
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Post by babclayman on Nov 29, 2016 8:49:24 GMT -5
(24 Hours, without; Shawn. =s We REALLY do need to keep track for when it is our turn, in this RP, Pups! There is a Time Limt for when you can make your posts, so Please try to make your post, when You Know it's your turn, Please? Still, It is...TWO-TONE's turn! Looking forward to seeing your turn, Two-Tone! ;3)
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Post by Lucky on Dec 4, 2016 21:54:19 GMT -5
Just debating, on this RP, there's been things that's going through my mind lately for this RP, and here they are.
1. When do the cats come into play, are they just there to move the plot along?
2. Are we going to see some action between the dogs and the cats before long?
3. Are the cats like the Mcguffin meaning they have no role whatsoever for the RP except that the dogs just set up traps of their own for no reason?
4. Are the courses taking rl times, since the spectators are commenting on how long it takes for the Dearly Division to get from Point A to Point B? If so, then I don't quite understand, it's like playing a Role Playing Game and the battles take 72 hours rl time to actually beat your opponent.
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Post by babclayman on Dec 5, 2016 8:43:26 GMT -5
I admt, we probably do need to spee this RP, in a way. ^^"
I do consider the Feline group coming in, during the Obstacle Couse, so au can have them appear in the RP, in the next roun. You think I should, Pups? ;3
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Post by babclayman on Dec 10, 2016 11:18:58 GMT -5
May I ask, should we do some thing, to help perk this RP up, a bit?
Things do seem to be getting a bit hush on it.
Shawn expresses, we need to address the Feline, we show before. What ideas do you have in mind, for what can happen, Pups? ;3
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