Post by babclayman on Oct 9, 2008 14:44:33 GMT -5
101 Dalmatians: Story of Spots
Playable Consoles: Playstation 2 & 3, Nintendo Gamecube, Wii, X-box, X-box 360, & Windows XP or any later Make.
Game play: Game play is similar to that of “Sonic Adventure”, “Sonic 06” and “Harry Potter: Prisoner of Azkaban”. You have your characters in teams of four and you go around Adventure Fields completing levels or certain tasks.
Story Mode: You have the choice to play the game to a story as these 8 choices
Lucky Charms (Lucky, Rolly, Cadpig & Spot)
Sweethearts (Two-Tone, Roxy, Dana & Silky)
Totem Tower (Belchic, Tippy, Joey & Noggin)
Canine Knights (Clayton, Kendra, Doc & Kit)
Warrior Hounds (Drake, Patriot, Puffy & Nuke)
Little Geniuses (Tic-Tac, Aria, Crosswise & Dipstick)
Heartbreakers (Diana, Malinda, Stealth & Rob)
Last Story (Unlocked after all other stories are complete, All teams playable in this one)
Boss Mode: This allows you to replay a boss from story mode or from unlocking them in Mission Mode
Mission Mode: This gives you the chance to free roam adventure field and levels as any character you want in your group (characters become available if you play as them in story mode, complete a certain sub level or defeat them in a boss fight)
Bonus Games: These are games that you may unlock by completing various tasks in the game.
Health Bar: Your characters will have a Health Bar containing 100 points. Each time you take a hit, a certain amount of points will be taken away from it. When your Health Bar reaches Zero and you get hit, you lose a life and need to start from the last check point you reached. Once you use up all your lives, it’s game over. You can receive additional lives or continues around adventure fields or levels. You can also recharge your health bar by collecting these coins easily found in levels (like Sonic and rings) or going to a burger shop in Gruteley and eating something (like an unfinished burger or drinking a half empty soda cup) off the tables there.
Special Moves: These are moves that you use when you build up the power bar of a certain character. Once this is activated; your character will be able to perform attack which either for minor enemies; instantly defeats them or for Bosses, Takes triple damage from you. Ways to charge up your Special Bar are, attacking enemies, dodging enemies’ attacks or collecting coins found in levels.
There are also special packs in the levels which when touched, automatically fills your special bar up.
Upgrades: These are things you buy for your character, using coins you collect in levels and you buy them from certain locations on adventure fields. These allow your selected character to perform their abilities or special move better.
Locations to buy these upgrades are
Walker on the Farm
Swamp Rat in the Swamp
A Curios Shop in the Mall
Comic Store in North Gruteley
Various upgrades include
Shock Collar Level 2 & 3 for Tac (He starts with Level 1 Collar)
New Series Sonic Screwdriver & Riversong Sonic Screwdriver for Doc (he starts off with Old Series Sonic)
Power Sword & Master Sword for Drake (He starts off with normal sword)
Running Chow (Your characters can run faster. This upgrade works on all the team when you buy it.)
Spring (Your jumping characters can jump higher)
Wing Feed (Your flying characters can now fly for longer)
Healthy Dog (This chow doubles your characters Health Bar. This only works for one team member per purchase. To get this for all the team, buy it four times)
Power Chow (This allows your Special Move to last for twice as long. This only works for one team member per purchase. To get this for all the team, buy it four times)
Audio
You can try this page on the main menu. On it, you can listen to character lines or level/adventure field music.
Controls
A button (Square for Playstation): Jump (Press the button twice to either, fly or double jump)
B & X button (Triangle for Playstation): Action (Attack, Pick Item Up, Use Switch, Unlock Doors, Fix Devices, Talk to Someone)
Y Button (O for Playstation): Sprint (Run faster, this will be effective until your sprint meter depletes, after that it needs to recharge before you can sprint again)
L button (L1 for Playstation): Change to Previous Character
R button (R1 for Playstation): Change to Next Character
C Stick (L2 & R2 for Playstation): Camera Angle (If Camera is in Free Mode option)
Analogue Stick (D-Pad for Playstation): Move Character
Z button (X for Playstation): Use Special Move
Adventure Fields
These are the areas you run around to get to a certain level or complete certain tasks in Story or Mission mode
These Adventure Fields are also occupied by NPCs (Non Playable Characters) like Humans walking around Gruteley or Background Pups playing around the farm.
Main Adventure Fields
Dearly Farm
Devil Manor
Gruteley (This is divided into two fields North & South Gruteley)
Secondary Adventure Fields
Adventure Fields within Adventure Fields
Farm-
Barn
House
Hiccup Hole
Swamp
Tacs Shed
Heartbreakers Hideout
Devil Manor-
Corridor
Cruellas Office
Cruellas Lab
Garage
Basement
Gruteley-
Mall (Route to it, in South Gruteley)
Town Hall (In South Gruteley)
Old Dearly House (North Gruteley)
Comic Shop (In North Gruteley)
Burger Shop (One in North Gruteley & one in the Mall)
Characters
Lucky Charms
Lucky
Attack: Bite
Abilities: With Luckys Luck, you can get past obstacles which may seem hard for other characters to get by. He can also pick items up.
Special Move: Extremely Lucky (Lucky becomes temporally invincible and his health recharges)
Rolly
Attack: Bite
Abilities: Rollys nose can sniff out the correct path in case you get lost. He is also the strongest member on the team.
Special Move: Eat Fat Boy! (Rolly starts biting and causes mass damage on any enemy he touches)
Cadpig
Attack: Punch
Abilities: Cadpig can confuse enemies with her therapy and also can use switched.
Special Move: Inner Peace (Cadpig meditates for a second before she turns twice as strong and all enemies ignore her)
Spot
Attack: Peak
Abilities: Spot can fly and carry one other pup with her. Spot can also act as a lure, to make enemies follow her, ignoring other members of your team. She can also use her beak to unlock locks and fix items.
Special Move: Dog Wannabe (Spot copies the special move of any random pup in Luckys Team)
Sweethearts
Two-Tone
Attack: Bite
Abilities: Two-Tone can pick items up and is the strongest member.
Special Move: Yard Sale (Two-Tone starts throwing multiple curios at the enemies)
Roxy
Attack: Punch
Abilities: Roxy is able to press switches and also can guess the correct path in case lost.
Special Move: Disco Time (Roxy starts dancing and if any enemies attack her, she performs a dance move as a counter which protects her from it, yet forces the damage back into the one who attacked her)
Dana
Attack: Bite
Abilities: Dana can receive 20% less damage than normal characters and can run the fastest.
Special Move: Be A Sweetie (Dana approaches an enemy and looks cute. When the enemy are distracted by this, Dana attacks them)
Silky
Attack: Claw
Abilities: Silky can sneak past enemies undetected and can scale up walls
Special Move: Nine Lives (Silkys health refills and turns temporally invincible)
Totem Tower
Belchic
Attack: Bite
Abilities: Belchic can pick items up and is the strongest member.
Special Move: Belch (Belchic lets out a humongous burp throwing all enemies off screen)
Tippy
Attack: Punch
Abilities: Tippy can jump the highest and also press switches.
Special Move: Swing (Tippy grabs an enemy and swings them around before throwing them)
Noggin
Attack: Punch
Abilities: Noggin can repair devices and unlock doors.
Special Move: Laser Glasses (Noggin shoots enemies with his laser from his glasses)
Joey
Attack: Pounce
Abilities: Joey can sneak past enemies undetected and run fastest.
Special Move: Tower Time (Tippy jumps on top of Belchic, Noggin jumps on Tippy and Joey jumps on Noggin before Joey slams himself on top of an enemy)
Canine Knights
Clayton
Attack: Bite
Abilities: Clayton can pick up items and press switches
Special Move: Stomping Time (Clayton uses his growth ray on himself and runs around crushing enemies under his paw)
Kendra
Attack: Punch
Abilities: Kendra can sprout dragon wings and fly around carrying one other team member with her; she also is the strongest member.
Special Move: Dragon Up (Kendra turns into a European Dragon for a short amount of time, her attack also turns into fire)
Doc
Attack: Punch
Abilities: Doc can unlock doors and fix devices with his Sonic Screwdriver. He can also confuse enemies by approaching them and started talking on and on about Doctor Who Trivia.
Special Move: Regeneration (Doc takes a new series regeneration effect and then aims his paws at either a team mate or an enemy. If it’s an enemy, it knocks them back; damaging them, however if it is a team mate; it refills their health along with his)
Kit
Attack: Pounce
Abilities: Kit can sneak past enemies undetected, guess the correct path in case luck and is also the fastest runner.
Special Move: Show Us Your Moves (Kit starts dancing and if any enemies attack him, he performs a dance move as a counter which protects him from it, yet forces the damage back into the one who attacked him)
Warrior Hounds
Drake
Attack: Sword Slash
Abilities: Drake is the strongest member of the team and also use switches.
Special Move: Sword Throw (Drake throws his sword and it hits all enemies on screen)
Patriot
Attack: Punch
Abilities: Patriot can fix devices and open doors. He also can guess the correct route if lost.
Special Move: True American (The American Stars surround Patriot and he shoots them at the enemies)
Puffy
Attack: Bite
Abilities: Puffy can pick up items and throw small balloons in enemies’ faces to confuse them.
Special Move: Rock Pup (Puffy starts playing his guitar and forces great damage on his enemies)
Nuke
Attack: Pounce
Abilities: Nuke can run fastest and jump the highest.
Special Move: Pouncing Time (Nuke pounces on top of every enemy on the screen and causes 3 times the damage)
Little Geniuses
Tic-Tac
Attack: Punch
Abilities: Tac can pick items up and press switches.
Special Move: Shock Collar (Tac takes off his collar, places it on an enemy and electrocutes them)
Aria
Attack: Punch
Abilities: Aria is the strongest member of the team and receives 25% less damage than normal pups.
Special Move: That’s For… (Aria becomes temporally invincible and becomes 4 times as powerful)
Crosswise
Attack: Pounce
Abilities: Crosswise can fix devices or blow open doors with dynamite. He also can jump the highest.
Special Move: Yes Boss (Crosswise stands next to either a team mate or enemy and if it’s a team mate, he refills their health bar along with his, or if it’s an enemy, he jumps on them causing high damage)
Dipstick
Attack: Punch
Abilities: Dipstick is the fastest runner. He is usually ignored by enemies due to his dim wit he can also distract them with his fleas.
Special Move: Play ‘em, Flea ‘em (Dipsticks fleas get on an enemy and they start chewing on them. Causing high damage)
Heartbreakers
Diana
Attack: Punch
Abilities: Diana can sneak past enemies undetected and also press switches.
Special Move: Ruse (Diana approaches enemies, they look at her before turning to another enemy and start fighting each other)
Malinda
Attack: Bite
Abilities: She can pick items up and confuse enemies with her hexes. She can also sprout Dragon Wings and carry another team member around.
Special Move: Dragon Up (Malinda turns into a Twilight Dragon for a certain amount of time. Whilst like this; she breathes fire as an attack)
Stealth
Attack: Punch
Abilities: She is twice powerful than normal pups and also receives 20% less damage than normal
Special Move: Mass Destruction (Stealth becomes 3 times as powerful)
Rob
Attack: Pounce
Abilities: Rob is the fastest runner. He can unlock doors and fix devices.
Special Move: Paper Balls (Rob pulls pages out his notebook and throw them at the enemies)
Unlockable Characters
These are characters which become unlocked and playable in Mission Mode by either, Completing their Sub Level
Creampuff
Attack: Pounce
Abilities: She is pretty strong and also can pick up items
Special Move: Did you call me fat? (Similar to Arias ‘That’s for…’ Move)
Unlocked By: Clayton (play her sub level)
Patch
Attack: Bite
Abilities: Patch can pick up items and also can choose the right route in case lost.
Special Move: One of a Kind (Similar to Luckys ‘Extremely Lucky’ Move)
Unlocked by: Dana (play his sub level)
Hesso
Attack: Pounce
Abilities: Hesso can hold items and use switches
Special Move: Blast from the Past (Time slows down for Hesso, so he moves quicker)
Unlocked by: Lucky (play his sub level)
Oddy
Attack: Claw
Abilities: Oddy can use dragon wings flight and also break locked doors.
Special Move: Dragon Up (Same as Kendra & Malinda, however he turns into a Black Dragon)
Unlocked by: Malinda (beat him in a minor boss fight)
Emma
Attack: Slap
Abilities: Emma can use switches and also fix devices
Special Move: Ruse (see Diana)
Unlocked by: Diana (Complete her sub level)
Jamie
Attack: Bite
Abilities: Jamie can fly and also open doors.
Special Move: Power Level 0ver 9000!!!! (Jamie makes a giant KI energy ball and shoots it at all the enemies on screen)
Unlocked by: Patriot (Complete his Sub Level)
Volkner
Attack: Bite
Abilities: Volkner can hold items and use switches.
Special Move: Spirit (transforms into his angel/devil form complete with the ability to fly and also becomes twice as strong)
Unlocked By: Drake (Complete his Sub Level)
Rip
Attack: Bite
Abilities: Rip is pretty strong. He can also hold items and fix devices.
Special Move: Bio-Mutt (Rip reveals his bionic parts and temporally becomes three times as strong)
Unlocked By: Kit (complete his sub level)
Raiden
Attack: Punch
Abilities: Raiden is pretty strong and he can pick items up.
Special Move: Missile Time (Raiden grabs a Rocket Launcher and shoots Missiles at enemies.
Unlocked by: Nuke (complete his sub level)
Ladon
Attack: Bite
Abilities: Ladon can pick items and use switches.
Special Move: Levitate (Ladon starts to float and fly around)
Unlocked by: Malinda (Complete his sub level)
Sylvia
Attack: Bite
Abilities: Her howl can intimidate enemies and is quite a fast & strong character too.
Special Move: Vengeance (She becomes 4 times as powerful and temporally invincible)
Unlocked by: Kendra (beat her in a minor boss fight)
Mooch
Attack: Punch
Abilities: Mooch can hold items and sneak past enemies undetected.
Special Move: Farm Bully (Mooch becomes twice as strong and beats up any enemy he comes near)
Unlocked by: Lucky, Two-Tone or Dipstick (With Lucky & Two-Tone; Beat him in a minor boss fight. For Dipstick, complete his sub level)
Data
Attack: Bite
Abilities: Data can unlock doors and fix devices.
Special Move: Virus (Green electric sparks fly from Data’s paws and electrocute the enemy)
Unlocked by: Completing Warrior Hounds Story
Rebecca
Attack: Pounce
Abilities: Rebecca can unlock doors and confuse enemies.
Special Move: Blast from the Past
Unlocked by: Spot or Lucky (complete her sub level with Spot or beat her in a minor boss fight as Lucky)
Oddball
Attack: Pounce
Abilities: She can pick items up and operate switches.
Special Move: Back to the Future (Oddball can jump to a further stage in the level)
Unlocked by: Dipstick (complete her sub level)
Minor Enemies
These are enemies which will try to stop you in the levels
Fun Mutts
These little pests will try biting you; however it doesn’t take much health away (really just 1 point). They take at least one hit to destroy.
Robo-Puppies
These are robots which look like real dogs than the fun mutts. They also can take 5 points from your health if they attack you. They take at least 4 hits to beat.
Bat-Bots
These are Robotic bats that fly around and can attack you if you stand in the same place for too long. However they are just as weak as the Fun Mutts (only take 1 health point from you) and take 1 hit to destroy.
Animal Capture Drones (ACDs)
These things look like a dark and more bulky version of EVE from ‘WALL.E’. They float around and shoot a net at you; which if it gets you, disable you temporally, enabling it to attack you (which takes 4 points from your health). They take 2 hits to destroy.
Robo-Badduns
These are bi-ped robots who have a similar appearance to a Terminator robot, only shorter. They can fire tranquiliser bullets at you which can take at maximum of 8 points from your health bar, however these bullets are easy to dodge. They first need to be knocked down but hitting them 4 times before destroying their CPU (which reveals itself from their chest when knocked over) taking at least 3 hits to destroy.
Levels (and entrances)
Training (This is optional, you don’t have to do it if you don’t want to, enter the Bark Brigade hut on the farm)
Kibble Rail (On the Farm. Either jump through the door on top of the chow tower or through a hole in the ground which is available later)
CruellaWorld (Follow the pipes in the Swamp)
Forest Track (Enter the forest near the farm)
Hell Hall (enter the lounge in Devil Manor)
River Rapids (swim up the river in hiccup hole)
Gruteley Underground (Go in the sewer pipe in North Gruteley or Down the Manhole in Gruteley City Hall, South Gruteley)
Gruteley Golden (Enter the Hotel/Casino in North Gruteley)
Mall Maze (Enter the vent shaft inside the Mall)
Museum Mayhem (Enter the South Gruteley Museum)
Pound Breakout (Enter the South Gruteley Pound)
House of Devil (Enter the House of Devil in South Gruteley)
Risky Business (Enter the Gruteley Trade Centre in North Gruteley)
Radical Highway (Go up the West Gruteley Bridge)
Devil Inc. (Follow the path behind Devil Manor)
Final Assault (Automatic for Last Story)
Unlockables
These are special features that you unlock from completing certain goals in the game
Art Galleries
Bab Pics (You have unlocked Babclaymans Art Gallery) Complete Canine Knights Story
Amateur Art (You have unlocked Tacs Art Gallery) Complete Little Geniuses Story
Courtesy Of… (You have unlocked Trey-Vores Art Gallery) Complete Sweethearts & Heartbreakers Story
Good Looking (You have unlocked the Heartthrobs and Cute Couples Gallery) Complete Totem Towers Story
You Gotta See This (You have unlocked Sips Art Gallery) Play every level at least once using Patch (he needs to be unlocked before trying to do this)
Art of Sychar (You have unlocked Rips Art Gallery) Play every level at least once using Rip (he needs to be unlocked before trying to do this)
Croc Art (You have unlocked Puffys art gallery) Complete Warrior Hounds Story
Concept (You have unlocked game concept art) Complete Last Story
God Mode (This allows you to activate cheats in game time, like infinite health or instant power bar) Unlock this by completing last story and fighting the final boss without getting hurt (good luck with that!)
Episode (You can now watch an episode of 101 Dalmatians the series) Complete All Stories.
Blooper Reel (Watch from a choice of Eight Reels in which you can watch animated versions of bloopers submitted in the bloopers thread) Each Reel becomes unlocked when a story is complete.
Devil Ville (You can now enter Devil Ville from “Devil Age Elder” as an Adventure Field with a new level “Old Town Chase”) Complete Last Story
Live Action Skins (Pups who appeared in the 1996 movie (E.G. Lucky, Two-Tone, Dipstick & Oddball) Will recieve a make over which will make them look like their Live-Action Egos.) Unlocked by completing Lucky Charms, Sweethearts and Little Geniuses Story.
1961 Skins (Pups who appeared in the 1961 movie (Lucky, Rolly & Patch) will recieve a make over, which makes them look like their 1961 egos) Unlocked by Completing Totem Tower, Canine Knights & Warrior Hounds Stories
These skins are optionable and can be turned on and off from the extras menu.
Holiday Surprises
This is when, if you play the game on a certain date, it shall receive a make over.
E.g. If the game is played on dates between December 18th and January 6th, the Exterior Adventure Fields will be covered with snow whilst Interior Adventure Fields shall have Christmas decorations in them (like a Christmas Tree or Mistletoe Boughs) Or for Halloween (October 31st) everything receives a horror like make over (like NPCs become Zombies and Pumpkins around the fields)
However, Levels remain the same.
Well that’s as much as I can say for it at the moment…
Teams Stories to come…
Playable Consoles: Playstation 2 & 3, Nintendo Gamecube, Wii, X-box, X-box 360, & Windows XP or any later Make.
Game play: Game play is similar to that of “Sonic Adventure”, “Sonic 06” and “Harry Potter: Prisoner of Azkaban”. You have your characters in teams of four and you go around Adventure Fields completing levels or certain tasks.
Story Mode: You have the choice to play the game to a story as these 8 choices
Lucky Charms (Lucky, Rolly, Cadpig & Spot)
Sweethearts (Two-Tone, Roxy, Dana & Silky)
Totem Tower (Belchic, Tippy, Joey & Noggin)
Canine Knights (Clayton, Kendra, Doc & Kit)
Warrior Hounds (Drake, Patriot, Puffy & Nuke)
Little Geniuses (Tic-Tac, Aria, Crosswise & Dipstick)
Heartbreakers (Diana, Malinda, Stealth & Rob)
Last Story (Unlocked after all other stories are complete, All teams playable in this one)
Boss Mode: This allows you to replay a boss from story mode or from unlocking them in Mission Mode
Mission Mode: This gives you the chance to free roam adventure field and levels as any character you want in your group (characters become available if you play as them in story mode, complete a certain sub level or defeat them in a boss fight)
Bonus Games: These are games that you may unlock by completing various tasks in the game.
Health Bar: Your characters will have a Health Bar containing 100 points. Each time you take a hit, a certain amount of points will be taken away from it. When your Health Bar reaches Zero and you get hit, you lose a life and need to start from the last check point you reached. Once you use up all your lives, it’s game over. You can receive additional lives or continues around adventure fields or levels. You can also recharge your health bar by collecting these coins easily found in levels (like Sonic and rings) or going to a burger shop in Gruteley and eating something (like an unfinished burger or drinking a half empty soda cup) off the tables there.
Special Moves: These are moves that you use when you build up the power bar of a certain character. Once this is activated; your character will be able to perform attack which either for minor enemies; instantly defeats them or for Bosses, Takes triple damage from you. Ways to charge up your Special Bar are, attacking enemies, dodging enemies’ attacks or collecting coins found in levels.
There are also special packs in the levels which when touched, automatically fills your special bar up.
Upgrades: These are things you buy for your character, using coins you collect in levels and you buy them from certain locations on adventure fields. These allow your selected character to perform their abilities or special move better.
Locations to buy these upgrades are
Walker on the Farm
Swamp Rat in the Swamp
A Curios Shop in the Mall
Comic Store in North Gruteley
Various upgrades include
Shock Collar Level 2 & 3 for Tac (He starts with Level 1 Collar)
New Series Sonic Screwdriver & Riversong Sonic Screwdriver for Doc (he starts off with Old Series Sonic)
Power Sword & Master Sword for Drake (He starts off with normal sword)
Running Chow (Your characters can run faster. This upgrade works on all the team when you buy it.)
Spring (Your jumping characters can jump higher)
Wing Feed (Your flying characters can now fly for longer)
Healthy Dog (This chow doubles your characters Health Bar. This only works for one team member per purchase. To get this for all the team, buy it four times)
Power Chow (This allows your Special Move to last for twice as long. This only works for one team member per purchase. To get this for all the team, buy it four times)
Audio
You can try this page on the main menu. On it, you can listen to character lines or level/adventure field music.
Controls
A button (Square for Playstation): Jump (Press the button twice to either, fly or double jump)
B & X button (Triangle for Playstation): Action (Attack, Pick Item Up, Use Switch, Unlock Doors, Fix Devices, Talk to Someone)
Y Button (O for Playstation): Sprint (Run faster, this will be effective until your sprint meter depletes, after that it needs to recharge before you can sprint again)
L button (L1 for Playstation): Change to Previous Character
R button (R1 for Playstation): Change to Next Character
C Stick (L2 & R2 for Playstation): Camera Angle (If Camera is in Free Mode option)
Analogue Stick (D-Pad for Playstation): Move Character
Z button (X for Playstation): Use Special Move
Adventure Fields
These are the areas you run around to get to a certain level or complete certain tasks in Story or Mission mode
These Adventure Fields are also occupied by NPCs (Non Playable Characters) like Humans walking around Gruteley or Background Pups playing around the farm.
Main Adventure Fields
Dearly Farm
Devil Manor
Gruteley (This is divided into two fields North & South Gruteley)
Secondary Adventure Fields
Adventure Fields within Adventure Fields
Farm-
Barn
House
Hiccup Hole
Swamp
Tacs Shed
Heartbreakers Hideout
Devil Manor-
Corridor
Cruellas Office
Cruellas Lab
Garage
Basement
Gruteley-
Mall (Route to it, in South Gruteley)
Town Hall (In South Gruteley)
Old Dearly House (North Gruteley)
Comic Shop (In North Gruteley)
Burger Shop (One in North Gruteley & one in the Mall)
Characters
Lucky Charms
Lucky
Attack: Bite
Abilities: With Luckys Luck, you can get past obstacles which may seem hard for other characters to get by. He can also pick items up.
Special Move: Extremely Lucky (Lucky becomes temporally invincible and his health recharges)
Rolly
Attack: Bite
Abilities: Rollys nose can sniff out the correct path in case you get lost. He is also the strongest member on the team.
Special Move: Eat Fat Boy! (Rolly starts biting and causes mass damage on any enemy he touches)
Cadpig
Attack: Punch
Abilities: Cadpig can confuse enemies with her therapy and also can use switched.
Special Move: Inner Peace (Cadpig meditates for a second before she turns twice as strong and all enemies ignore her)
Spot
Attack: Peak
Abilities: Spot can fly and carry one other pup with her. Spot can also act as a lure, to make enemies follow her, ignoring other members of your team. She can also use her beak to unlock locks and fix items.
Special Move: Dog Wannabe (Spot copies the special move of any random pup in Luckys Team)
Sweethearts
Two-Tone
Attack: Bite
Abilities: Two-Tone can pick items up and is the strongest member.
Special Move: Yard Sale (Two-Tone starts throwing multiple curios at the enemies)
Roxy
Attack: Punch
Abilities: Roxy is able to press switches and also can guess the correct path in case lost.
Special Move: Disco Time (Roxy starts dancing and if any enemies attack her, she performs a dance move as a counter which protects her from it, yet forces the damage back into the one who attacked her)
Dana
Attack: Bite
Abilities: Dana can receive 20% less damage than normal characters and can run the fastest.
Special Move: Be A Sweetie (Dana approaches an enemy and looks cute. When the enemy are distracted by this, Dana attacks them)
Silky
Attack: Claw
Abilities: Silky can sneak past enemies undetected and can scale up walls
Special Move: Nine Lives (Silkys health refills and turns temporally invincible)
Totem Tower
Belchic
Attack: Bite
Abilities: Belchic can pick items up and is the strongest member.
Special Move: Belch (Belchic lets out a humongous burp throwing all enemies off screen)
Tippy
Attack: Punch
Abilities: Tippy can jump the highest and also press switches.
Special Move: Swing (Tippy grabs an enemy and swings them around before throwing them)
Noggin
Attack: Punch
Abilities: Noggin can repair devices and unlock doors.
Special Move: Laser Glasses (Noggin shoots enemies with his laser from his glasses)
Joey
Attack: Pounce
Abilities: Joey can sneak past enemies undetected and run fastest.
Special Move: Tower Time (Tippy jumps on top of Belchic, Noggin jumps on Tippy and Joey jumps on Noggin before Joey slams himself on top of an enemy)
Canine Knights
Clayton
Attack: Bite
Abilities: Clayton can pick up items and press switches
Special Move: Stomping Time (Clayton uses his growth ray on himself and runs around crushing enemies under his paw)
Kendra
Attack: Punch
Abilities: Kendra can sprout dragon wings and fly around carrying one other team member with her; she also is the strongest member.
Special Move: Dragon Up (Kendra turns into a European Dragon for a short amount of time, her attack also turns into fire)
Doc
Attack: Punch
Abilities: Doc can unlock doors and fix devices with his Sonic Screwdriver. He can also confuse enemies by approaching them and started talking on and on about Doctor Who Trivia.
Special Move: Regeneration (Doc takes a new series regeneration effect and then aims his paws at either a team mate or an enemy. If it’s an enemy, it knocks them back; damaging them, however if it is a team mate; it refills their health along with his)
Kit
Attack: Pounce
Abilities: Kit can sneak past enemies undetected, guess the correct path in case luck and is also the fastest runner.
Special Move: Show Us Your Moves (Kit starts dancing and if any enemies attack him, he performs a dance move as a counter which protects him from it, yet forces the damage back into the one who attacked him)
Warrior Hounds
Drake
Attack: Sword Slash
Abilities: Drake is the strongest member of the team and also use switches.
Special Move: Sword Throw (Drake throws his sword and it hits all enemies on screen)
Patriot
Attack: Punch
Abilities: Patriot can fix devices and open doors. He also can guess the correct route if lost.
Special Move: True American (The American Stars surround Patriot and he shoots them at the enemies)
Puffy
Attack: Bite
Abilities: Puffy can pick up items and throw small balloons in enemies’ faces to confuse them.
Special Move: Rock Pup (Puffy starts playing his guitar and forces great damage on his enemies)
Nuke
Attack: Pounce
Abilities: Nuke can run fastest and jump the highest.
Special Move: Pouncing Time (Nuke pounces on top of every enemy on the screen and causes 3 times the damage)
Little Geniuses
Tic-Tac
Attack: Punch
Abilities: Tac can pick items up and press switches.
Special Move: Shock Collar (Tac takes off his collar, places it on an enemy and electrocutes them)
Aria
Attack: Punch
Abilities: Aria is the strongest member of the team and receives 25% less damage than normal pups.
Special Move: That’s For… (Aria becomes temporally invincible and becomes 4 times as powerful)
Crosswise
Attack: Pounce
Abilities: Crosswise can fix devices or blow open doors with dynamite. He also can jump the highest.
Special Move: Yes Boss (Crosswise stands next to either a team mate or enemy and if it’s a team mate, he refills their health bar along with his, or if it’s an enemy, he jumps on them causing high damage)
Dipstick
Attack: Punch
Abilities: Dipstick is the fastest runner. He is usually ignored by enemies due to his dim wit he can also distract them with his fleas.
Special Move: Play ‘em, Flea ‘em (Dipsticks fleas get on an enemy and they start chewing on them. Causing high damage)
Heartbreakers
Diana
Attack: Punch
Abilities: Diana can sneak past enemies undetected and also press switches.
Special Move: Ruse (Diana approaches enemies, they look at her before turning to another enemy and start fighting each other)
Malinda
Attack: Bite
Abilities: She can pick items up and confuse enemies with her hexes. She can also sprout Dragon Wings and carry another team member around.
Special Move: Dragon Up (Malinda turns into a Twilight Dragon for a certain amount of time. Whilst like this; she breathes fire as an attack)
Stealth
Attack: Punch
Abilities: She is twice powerful than normal pups and also receives 20% less damage than normal
Special Move: Mass Destruction (Stealth becomes 3 times as powerful)
Rob
Attack: Pounce
Abilities: Rob is the fastest runner. He can unlock doors and fix devices.
Special Move: Paper Balls (Rob pulls pages out his notebook and throw them at the enemies)
Unlockable Characters
These are characters which become unlocked and playable in Mission Mode by either, Completing their Sub Level
Creampuff
Attack: Pounce
Abilities: She is pretty strong and also can pick up items
Special Move: Did you call me fat? (Similar to Arias ‘That’s for…’ Move)
Unlocked By: Clayton (play her sub level)
Patch
Attack: Bite
Abilities: Patch can pick up items and also can choose the right route in case lost.
Special Move: One of a Kind (Similar to Luckys ‘Extremely Lucky’ Move)
Unlocked by: Dana (play his sub level)
Hesso
Attack: Pounce
Abilities: Hesso can hold items and use switches
Special Move: Blast from the Past (Time slows down for Hesso, so he moves quicker)
Unlocked by: Lucky (play his sub level)
Oddy
Attack: Claw
Abilities: Oddy can use dragon wings flight and also break locked doors.
Special Move: Dragon Up (Same as Kendra & Malinda, however he turns into a Black Dragon)
Unlocked by: Malinda (beat him in a minor boss fight)
Emma
Attack: Slap
Abilities: Emma can use switches and also fix devices
Special Move: Ruse (see Diana)
Unlocked by: Diana (Complete her sub level)
Jamie
Attack: Bite
Abilities: Jamie can fly and also open doors.
Special Move: Power Level 0ver 9000!!!! (Jamie makes a giant KI energy ball and shoots it at all the enemies on screen)
Unlocked by: Patriot (Complete his Sub Level)
Volkner
Attack: Bite
Abilities: Volkner can hold items and use switches.
Special Move: Spirit (transforms into his angel/devil form complete with the ability to fly and also becomes twice as strong)
Unlocked By: Drake (Complete his Sub Level)
Rip
Attack: Bite
Abilities: Rip is pretty strong. He can also hold items and fix devices.
Special Move: Bio-Mutt (Rip reveals his bionic parts and temporally becomes three times as strong)
Unlocked By: Kit (complete his sub level)
Raiden
Attack: Punch
Abilities: Raiden is pretty strong and he can pick items up.
Special Move: Missile Time (Raiden grabs a Rocket Launcher and shoots Missiles at enemies.
Unlocked by: Nuke (complete his sub level)
Ladon
Attack: Bite
Abilities: Ladon can pick items and use switches.
Special Move: Levitate (Ladon starts to float and fly around)
Unlocked by: Malinda (Complete his sub level)
Sylvia
Attack: Bite
Abilities: Her howl can intimidate enemies and is quite a fast & strong character too.
Special Move: Vengeance (She becomes 4 times as powerful and temporally invincible)
Unlocked by: Kendra (beat her in a minor boss fight)
Mooch
Attack: Punch
Abilities: Mooch can hold items and sneak past enemies undetected.
Special Move: Farm Bully (Mooch becomes twice as strong and beats up any enemy he comes near)
Unlocked by: Lucky, Two-Tone or Dipstick (With Lucky & Two-Tone; Beat him in a minor boss fight. For Dipstick, complete his sub level)
Data
Attack: Bite
Abilities: Data can unlock doors and fix devices.
Special Move: Virus (Green electric sparks fly from Data’s paws and electrocute the enemy)
Unlocked by: Completing Warrior Hounds Story
Rebecca
Attack: Pounce
Abilities: Rebecca can unlock doors and confuse enemies.
Special Move: Blast from the Past
Unlocked by: Spot or Lucky (complete her sub level with Spot or beat her in a minor boss fight as Lucky)
Oddball
Attack: Pounce
Abilities: She can pick items up and operate switches.
Special Move: Back to the Future (Oddball can jump to a further stage in the level)
Unlocked by: Dipstick (complete her sub level)
Minor Enemies
These are enemies which will try to stop you in the levels
Fun Mutts
These little pests will try biting you; however it doesn’t take much health away (really just 1 point). They take at least one hit to destroy.
Robo-Puppies
These are robots which look like real dogs than the fun mutts. They also can take 5 points from your health if they attack you. They take at least 4 hits to beat.
Bat-Bots
These are Robotic bats that fly around and can attack you if you stand in the same place for too long. However they are just as weak as the Fun Mutts (only take 1 health point from you) and take 1 hit to destroy.
Animal Capture Drones (ACDs)
These things look like a dark and more bulky version of EVE from ‘WALL.E’. They float around and shoot a net at you; which if it gets you, disable you temporally, enabling it to attack you (which takes 4 points from your health). They take 2 hits to destroy.
Robo-Badduns
These are bi-ped robots who have a similar appearance to a Terminator robot, only shorter. They can fire tranquiliser bullets at you which can take at maximum of 8 points from your health bar, however these bullets are easy to dodge. They first need to be knocked down but hitting them 4 times before destroying their CPU (which reveals itself from their chest when knocked over) taking at least 3 hits to destroy.
Levels (and entrances)
Training (This is optional, you don’t have to do it if you don’t want to, enter the Bark Brigade hut on the farm)
Kibble Rail (On the Farm. Either jump through the door on top of the chow tower or through a hole in the ground which is available later)
CruellaWorld (Follow the pipes in the Swamp)
Forest Track (Enter the forest near the farm)
Hell Hall (enter the lounge in Devil Manor)
River Rapids (swim up the river in hiccup hole)
Gruteley Underground (Go in the sewer pipe in North Gruteley or Down the Manhole in Gruteley City Hall, South Gruteley)
Gruteley Golden (Enter the Hotel/Casino in North Gruteley)
Mall Maze (Enter the vent shaft inside the Mall)
Museum Mayhem (Enter the South Gruteley Museum)
Pound Breakout (Enter the South Gruteley Pound)
House of Devil (Enter the House of Devil in South Gruteley)
Risky Business (Enter the Gruteley Trade Centre in North Gruteley)
Radical Highway (Go up the West Gruteley Bridge)
Devil Inc. (Follow the path behind Devil Manor)
Final Assault (Automatic for Last Story)
Unlockables
These are special features that you unlock from completing certain goals in the game
Art Galleries
Bab Pics (You have unlocked Babclaymans Art Gallery) Complete Canine Knights Story
Amateur Art (You have unlocked Tacs Art Gallery) Complete Little Geniuses Story
Courtesy Of… (You have unlocked Trey-Vores Art Gallery) Complete Sweethearts & Heartbreakers Story
Good Looking (You have unlocked the Heartthrobs and Cute Couples Gallery) Complete Totem Towers Story
You Gotta See This (You have unlocked Sips Art Gallery) Play every level at least once using Patch (he needs to be unlocked before trying to do this)
Art of Sychar (You have unlocked Rips Art Gallery) Play every level at least once using Rip (he needs to be unlocked before trying to do this)
Croc Art (You have unlocked Puffys art gallery) Complete Warrior Hounds Story
Concept (You have unlocked game concept art) Complete Last Story
God Mode (This allows you to activate cheats in game time, like infinite health or instant power bar) Unlock this by completing last story and fighting the final boss without getting hurt (good luck with that!)
Episode (You can now watch an episode of 101 Dalmatians the series) Complete All Stories.
Blooper Reel (Watch from a choice of Eight Reels in which you can watch animated versions of bloopers submitted in the bloopers thread) Each Reel becomes unlocked when a story is complete.
Devil Ville (You can now enter Devil Ville from “Devil Age Elder” as an Adventure Field with a new level “Old Town Chase”) Complete Last Story
Live Action Skins (Pups who appeared in the 1996 movie (E.G. Lucky, Two-Tone, Dipstick & Oddball) Will recieve a make over which will make them look like their Live-Action Egos.) Unlocked by completing Lucky Charms, Sweethearts and Little Geniuses Story.
1961 Skins (Pups who appeared in the 1961 movie (Lucky, Rolly & Patch) will recieve a make over, which makes them look like their 1961 egos) Unlocked by Completing Totem Tower, Canine Knights & Warrior Hounds Stories
These skins are optionable and can be turned on and off from the extras menu.
Holiday Surprises
This is when, if you play the game on a certain date, it shall receive a make over.
E.g. If the game is played on dates between December 18th and January 6th, the Exterior Adventure Fields will be covered with snow whilst Interior Adventure Fields shall have Christmas decorations in them (like a Christmas Tree or Mistletoe Boughs) Or for Halloween (October 31st) everything receives a horror like make over (like NPCs become Zombies and Pumpkins around the fields)
However, Levels remain the same.
Well that’s as much as I can say for it at the moment…
Teams Stories to come…