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Post by Flowgli on Jan 26, 2014 20:45:50 GMT -5
I've been thinking of posting an idea for a game show that features a panel of celebrities, like Match Game, Hollywood Squares, and I've Got A Secret, just to name a few, and after a few weeks of thinking it over, I happen to have one. What I got is this:
The Cluegivers
The Cluegivers is a panel game where contestants receive clues to a subject from panelists, with each correct guess earning a contestant points and each incorrect guess cutting the point value of the subject in half for that contestant. Rolly is the host, and Lucky is the announcer.
Here are the rules:
Two contestants, each one in a separate isolation booth, face a panel of three celebrities and compete in three rounds. In each round, the host gives a category, and the panelists each gives a different clue to the same subject in that category. After a panelist gives a clue, the isolation booth of one of the contestants is closed to prevent that contestant from hearing their opponent's guess. After the contestant who went first in a round had their turn to guess the subject on a clue, their booth is closed, and their opponent's booth is reopened for them to guess the subject on the same clue. If a contestant correctly guesses the subject, they score points. If either contestant or both contestants guess incorrectly, both contestants' booths are open for them to receive another clue from the next panelist in line, and the point value of the subject is cut in half for any contestants who guessed incorrectly on the previous clue. If one contestant guessed correctly on a clue and the other contestant guessed incorrectly on the same clue, the booth of the contestant who guessed correctly is closed for the remainder of the round. Each round ends when all three panelists each gave a clue or both contestants guessed correctly.
The contestant who won a coin toss before the show gets the first guess after each needed clue in round one, and the trailing contestant gets the first guess after each needed clue in each round thereafter (unless a round ends in a tie, and the coin toss winner gets the first guess after each needed clue in the next round). A subject starts off for each contestant with 200 points in round one, 300 points in round two, and 500 points in round three. The highest possible score a contestant can achieve is 1,000 points. The contestant with the most points after three rounds wins the game. If, in round three, the trailing contestant is in a situation where receiving more clues to a subject makes it impossible for them to catch up, their opponent automatically wins the game. The winner receives their score in cash and advances to the bonus round.
The bonus round is played without the use of the isolation booths. Each panelist holds a card that has a number on it; the numbers on the cards are 5, 10, and 20. One more category is given, and the winning contestant chooses a panelist who they think will give them the most helpful clue to a subject in that category. After a panelist is chosen, they reveal the number on their card and give a clue. Using that clue only, the contestant must guess the subject. A correct guess multiplies the contestant's winnings by the number on the chosen panelist's card, while an incorrect guess does nothing to the contestant's winnings. The highest possible amount of money that can be won is $20,000.
There are no returning champions. Two new contestants appear on each episode.
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Post by Flowgli on Feb 1, 2014 14:35:12 GMT -5
Since this is the first day of February, I am posting an idea for a dating game show. It's gameplay will be similar to that of The Newlywed Game and other game shows that came after it, which are Three's A Crowd, I'm Telling!, and Perfect Match. This is another idea based on posts in the "Stupid TV Show Titles" topic. Here's what I came up with:
High School Sweethearts
High School Sweethearts is a relationship game where teenage couples, each one from a different high school, are asked questions that test how well those teenagers and their boyfriends or girlfriends really do know each other. After the game, the couples receive prizes for themselves and cash to donate to their schools, and the cash and prizes that each couple receives depend on which couple wins the game and how they win it. Two-Tone is the host, and Cadpig is the announcer.
Here are the rules:
Three teenage couples compete in three rounds.
At the start of round one, the boys are sent off stage where they cannot hear anything, while their girlfriends remain on stage to answer questions about them. Each girl is asked the same three questions. After the girls' answers are recorded, their boyfriends are brought back on stage and asked the same three questions. After a boy gave an answer, his girlfriend's answer is revealed on a monitor. Each time a boy's answer matches his girlfriend's answer, that couple scores 20 points. But if the answers do not match, no points are scored, which could lead the couple to get into an argument. The round is over after each boy gave an answer to each question.
Round two is played the same, but with the following differences:
1. The girls are sent off stage, while their boyfriends remain on stage to answer questions about them. 2. A different set of questions is asked, with each boy being asked the same three questions. 3. Each time a girl's answer matches her boyfriend's answer, the couple scores 30 points.
Round three is played differently from the first two rounds. Both halves of each couple remain on stage, and each half of a couple is given a different pair of two answers to chose from and must secretly lock in which choice they prefer by pressing that choice's corresponding button. Their boyfriend or girlfriend then must verbally match their answer. The couple with the lowest score goes first, the couple in second place goes second, and the couple in the lead goes last. In case of a tie for either last place or the lead, or in case of a three-way tie, any tied coulpes go in order of seating positions, with the couple sitting the closest to the host being the first tied couple to play in the round. Regardless of the order of play in this round, the boy in a couple tries to make a correct match first, and the girl in that couple tries to make a correct match afterwards. Each correct match in this round is worth 50 points.
The couple in the lead after three rounds wins the game. If the game ends in a tie for the lead, a question whose answer is in the form of a percentage is asked. Before the show, members of the studio audience were asked that question, and on the show, the tied couples each make a verbal prediction on what percentage of the audience gave a certain answer to that question. The couple whose prediction is closest to the correct percentage without going over, or the couple who got the correct percentage right on the nose, wins the game.
The winning couple receives a grand prize for each half and $10,000 for their school, while the losing couples each receive a consolation prize for each half and $2,500 for their school. If the winning couple achieves the highest possible score of 250 points, they receive an additional prize for each half, and the cash prize for their school is doubled to $20,000.
There are no returning champions. Three new couples appear on each episode.
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Post by Belchic on Feb 1, 2014 19:14:52 GMT -5
I gotta admit, when I posted that title, a game show is not at all the concept that I had in mind.
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Post by Flowgli on Mar 9, 2014 21:05:55 GMT -5
Here's a game show that I've been thinking over for a couple of months. This one is a word game.
Linking Letters
Linking Letters is a word game where contestants earn letters by buzzing in and answering questions, and then using the earned letters to spell as many words as they can. Tony is the host, and Pasquale is the announcer.
Here are the rules:
Three contestants compete in two rounds, with each round played in two halves.
In the first half of each round, the contestants have two minutes to buzz in and answer general-knowledge questions, with each question having a one-word answer. Each time a question is answered correctly, the last letter of the correct answer to that question becomes the first letter of the correct answer to each question thereafter until another correct answer is given; for example, if a contestant correctly answers a question whose answer ends with the letter 'A', each question thereafter will have correct answers that begin with the letter 'A' until another correct answer is given. That letter is also carried over to the second half of the round, which is played after the two minutes in the first half expire.
In the second half of each round, each contestant has 40 seconds to spell as many words as possible using the letters earned in the first half. The two contestants with the highest scores will be in soundproof booths, while the remaining contestant plays first. In case of a tie for either last place or the lead, or in case of a three-way tie, any tied contestants go in order from left to right from the home viewer's perspective. After the last-place contestant's time is up, the second-place contestant comes out of their booth and plays next, and the first-place contestant comes out of their booth and plays last. A contestant must say a word and correctly spell it in order to score. All words can only use letters earned in the first half of the round, and each letter can be used on a word no more than how many times it is earned in the first half of the round; for example, a contestant cannot say and spell the word 'alligator' if only one 'L' and no 'I' is earned. All words must be English and at least three letters long. The following are not allowed:
*Foreign words *Proper names *Nonexistent words *Abbreviations *Contractions *Hyphenated words *Repeated words on the same turn
Also, if a contestant makes a mistake while spelling a word after saying it, they are counted wrong. After all three contestants had a turn in the second half of the round, that round altogether is over.
In round one, each correct answer to a question and each letter in an appropriate word spelled correctly is worth $50. In round two, dollar values are doubled to $100.
The contestant in the lead at the end of the game becomes the winner and advances to the bonus round. All three contestants keep their money.
In the bonus round, the winning contestant is given a category and one minute to correctly guess seven answers that fit in that category. One at a time, pairs of letters are shown to the contestant, with a blank space between the two letters in each pair; for example, if the category is 'Things in a farm', and the contestant is shown T_____R, the correct answer on that pair of letters would be 'tractor'. The contestant can make as many guesses as they wish on a pair of letters, but they can pass if they get stuck, and they will go back to that pair of letters if there is time remaining. If the contestant correctly guesses all seven words before time runs out, they win an additional $10,000. But if time runs out before all seven words are correctly guessed, the contestant wins an additional $250 for each word correctly guessed.
There are no returning champions. Three new contestants appear on each episode.
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Post by Flowgli on Mar 22, 2014 11:20:27 GMT -5
This next game show idea is another single-player game. Not only that, but it's also a hidden camera game show. Specifically, this idea is based on a short-lived GSN original called Hidden Agenda. Here's what I came up with:
Will Your Hubby Do It?
Will Your Hubby Do It? is a hidden camera game where a female contestant is shown videos of her husband being instructed to do crazy tasks at home by actors pretending to be that contestant's friends while unknowingly being recorded. The contestant must correctly predict whether or not her husband can complete a certain task within a specific amount of time to win money. Amber (my character) is the host.
Here are the rules:
One contestant plays five rounds. In each round, a crazy task for the contestant's husband to do at home (which is recorded prior to the recording of the show) and a time limit that the task had to be done within (from one minute to five minutes, depending on what the task is) is announced. The video of the contestant's husband doing that task starts playing afterwards. Each video features actors pretending to be the contestant's friends that her husband never met or heard of, and they are at the couple's home with the contestant's husband to give him the tasks and make sure he does them. Halfway through the task, the video will stop, and the contestant must predict whether or not her husband can complete the task before the time for that task runs out. After the contestant made her prediction, the video continues playing, revealing the outcome of the task at the end. If the contestant makes a correct prediction, money is added to the bank.
In the first four rounds, each task is worth a different amount of cash, with no penalty for an incorrect prediction. The tasks in the first four rounds are worth $1,000, $2,000, $3,000, and $4,000, in that order.
In round five, the contestant must make a wager on one more task. The contestant must wager at least half the money in the bank, and she must make a wager that is in an increment of $500 if she decides to wager more than half the bank. A correct prediction on the task adds the wager to the bank, while an incorrect prediction deducts the wager from the bank. After this round, the game is over, and the contestant wins all the money in the bank. If the contestant wagers all the money in the bank and makes an incorrect prediction, she wins no money and receives a consolation prize for playing the game. Despite the outcome of the game, the contestant's husband receives a prize for unknowingly taking part in the game. The highest possible amount of money that can be won is $20,000.
There are no returning champions. One new contestant appears on each episode.
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Post by Flowgli on Mar 27, 2014 15:09:07 GMT -5
This next game show idea I'm posting is where survey questions are asked, just like on shows such as Family Feud, Dirty Rotten Cheater, and Mind Of A Man. This idea also features videos of children giving information and adult contestants using that to come up with correct answers, just like on Child's Play and Small Talk.
The Kids Of Today
The Kids Of Today is a survey game where contestants predict what answers were made the most popular to questions by children, who had their answers to questions recorded before the show. Each correct prediction earns a contestant money. Desmond is the host, and Chrissy is the announcer.
Here are the rules:
Three contestants compete in three rounds. In each of the first two rounds, the contestants are asked four survey questions, each one with three answers to choose from. After a question and its three answer choices are revealed, a video of one of the children that made one of the answers the most popular one giving an answer to a clue question pertaining to the main question is played. After the child's answer to the clue question is revealed, the contestants each secretly lock in which answer they think is the most popular one to the main question. The answers that the contestants locked in are revealed, and another video of the same child is played; this time, the child reveals which answer to the question they have chosen, which is the answer that was made the most popular one to that question. Correctly choosing the most popular answer earns a contestant money. In round one, the first question is worth $100, the second question is worth $200, the third question is worth $300, and the fourth question is worth $400. In round two, dollar values are doubled to $200, $400, $600, and $800, in that order.
Round three is a speed round that lasts for one minute. In this round, the contestants are given pairs of answers, and they must buzz in and predict which answer was made the most popular one by the surveyed children. Only the contestant who buzzed in first gets to choose from a pair of answers in play. A correct prediction earns a contestant $250, while an incorrect prediction costs a contestant $250. After time runs out, the contestant with the most money wins the game and advances to the bonus round. All three contestants keep their money, with a minimum of $500.
In the bonus round, the winning contestant is shown one more question and a list of the top five answers to that question. The contestant must arrange the five answers from top to bottom, with the most popular answer at the top and the least popular answer at the bottom, by dragging an answer from one position on the list to another on the screen. After arranging the five answers in the order they think is correct, the contestant locks in their guess by pressing down on a plunger on the center of the set, and the game board reveals how many answers are correctly placed on the list. If all the answers are correctly placed on the list, the contestant wins the bonus round. But if less than five answers are correctly placed on the list, the contestant goes back to the game board to rearrange any answers they think are incorrectly placed. The contestant has up to three chances to arrange the five answers in the right order. Winning the bonus round wins the contestant an additional $20,000, while losing the bonus round wins the contestant an additional $500 for each answer correctly placed within the three chances; for example, if the contestant has three answers placed correctly on their first chance, one answer correctly placed on their second chance, and two answers correctly placed on their last chance, they win an additional $3,000.
There are no returning champions. Three new contestants appear on each episode.
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Post by Belchic on Mar 28, 2014 11:55:59 GMT -5
Okay, I've got a game show here: Kids vs. Grown-UpsThis was actually inspired by a Saturday Night Live sketch, but I decided to modify it to be more fair. This game show is made to be like one of Nickelodeon's game shows from the 80's and 90's. Scaley is the host, and Belchic is the announcer. The game works like this: Three randomly-selected kids are chosen from the audience to participate on the show and are brought into a panel box. In another panel box across from them will be three adults. The adults chosen will each be a parent or guardian of one of the kids. There are three rounds, and each one is played out the same way: The kids answer three questions from three different categories. Each time they answer a question correctly, they get points, but then, the grown-ups have to respond by answering a harder question in that category. If the kids fail to answer their question correctly, the grown-ups have a chance to steal the points (but they only get half the points the kids would have gotten). If the grown-ups fail to answer a question correctly, nothing happens; they just don't get points, and the kids get half their points by default. After the teams have answered their three questions, everyone will play a physical challenge game. Each game is different every show, and they're a lot like the physical challenge games you'd see on Double Dare or Family Game Night. Whichever team wins will get a big sum of points, plus something additional depending on who wins. If the grown-ups win, they'll win cash money, and if the kids win, they'll win a prize that will appeal to them (like roller blades or something like that). After the three rounds are completed, the scores will be tallied up. If there's a tie, the host will ask a random tie-breaker question, and whoever buzzes in and answers first will go on to the final round. Now, the final round is different depending on who wins: If the kids win, they'll have to run an obstacle course. They have 3 minutes to complete it, and if they do, they'll win. If the grown-ups win, they will have to answer 30 True or False questions. They have to answer at least 20 of them correctly in order to win. On both versions of the final round, if the team wins, they will win a family vacation. --- How does that sound, Flowgli?
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Post by Flowgli on Mar 28, 2014 13:19:48 GMT -5
That sounds good. I remembered you sharing that idea with me through PM's once.
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Post by Flowgli on Apr 1, 2014 14:57:09 GMT -5
I didn't come up with much game show ideas that feature returning champions, so I'm now going to post a new one like that. This game is based on a game of charades, like Body Language, for example. Not only that, but this game also features contestants paired up with celebrities, like on shows such as Body Language, Password, Pyramid, and Double Talk, just to name a few, and it features bidding, like on shows such as Name That Tune, Wipeout, Debt, and Sex Wars. This is what I came up with:
Body Bidders
Body Bidders is a game of charades where teams make bids on how many words in a category they can get within one minute. Jade is the host, and Carolina is the announcer.
Here are the rules:
Two teams, each one consisting of a contestant and a celebrity, compete. In each round, a category is given, and teams take turns making bids on how many words in that category, starting with the team with the returning champion (or the winner of a coin toss if the game is played by two new contestants) in round one, and starting with the team that did not win the previous round in each round thereafter. The teams take turns making bids until one of them either makes a bid on the maximum of ten answers or challenges the other team to fulfill their bid. The team that was given the category has one minute to fulfill their bid, with one member acting out the answers in that category without making any sounds, and the other member guessing the answers while having their back facing the team's answer board. Each time a guesser on a team correctly guesses a word, money is added to the bank. If the team fulfills their bid, they win the round, and the bank is added to their score. But if time runs out before the team can fulfill their bid, the other team wins the round and the bank. If an actor on a team makes any noise or uses anything for props, the word being acted out is taken out a play; the only noise the actor can make is saying "pass", which can be said by either team member if they are stuck. Any words that were passed on will be returned to if there is time remaining (and if necessary).
Each word is worth $100 in rounds one and two, $200 in round three, and $300 in each round thereafter. Also, at the start of round one, each team decides which member will do the acting and which member will do the guessing, and both members switch jobs with their teammates at the start of each round thereafter.
The first team to reach $3,000 or more wins the game and advances to the bonus round. Both contestants keep their money.
In the bonus round, the winning team is given three categories to choose from. After the team chooses a category, they decide which member will do the acting and which member will do the guessing on the first word. After each word (whether it is guessed correctly, passed on, or taken out of play due to an illegal clue), both team members switch jobs for the next word. The team has one minute to correctly guess all ten words in the chosen category. If an illegal clue is given, the word being acted out is taken out of play, causing the contestant's chance at winning the bonus round, but the team can still guess the remaining words in the remaining time. Correctly guessing all ten words before time runs out wins the contestant an additional $25,000, but correctly guessing all ten words without passing on a single word doubles the money to $50,000. If time runs out before all ten words are correctly guessed, or if at least one word is taken out of play due to an illegal clue, the contestant wins an additional $500 for each word correctly guessed. Regardless of the outcome of the bonus round, the contestant switches celebrity teammates and plays another game against a new challenger.
Contestants stay on the show for a maximum of five games. A contestant who wins five games wins a car. Also, this show uses a straddling format, which means that an episode can end at any point in a game when time runs out, and the game will be carried over to the next episode.
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Post by Flowgli on Jun 21, 2014 11:03:15 GMT -5
It's the first day of summer, and I'm about to post a game show idea that fits the summer theme. This one is going to have contestants competing in challenges that involve water, just like Dog Eat Dog has contestants competing in challenges, most of which involve water. This game show idea even has a water tank, but not as big as the one on Dog Eat Dog. But here's what I got:
Waterworks
Waterworks is a game where families compete in challenges that involve water. Slide is the host, and Jade is the announcer.
Here are the rules:
Three families, each one consisting of a child and a parent or adult guardian of theirs, compete. Each family member wears a uniform that consists of a tank top in a family's color (family one is red, family two is green, and family three is blue), black shorts, and a pair of swim shoes. As the three families play the game, not only will they be trying to score points, but they will also be building a bank; each time a team scores points, ten times that amount is added to the bank.
Each episode begins with a cold open, where the families play the first challenge of the game at a water tank filled with many items that are either floating or sunk (there are three of each item in the tank). The families are given a list of five items to find and place in their respective baskets. When the challenge begins, the families go into the tank and swim around to look for the items on the list. Each time either member of the families find an item on the list, they must swim to the edge of the front side of the tank where the baskets are and put that item in the basket of their own color. The families do not have to find and bring the items to their baskets in the order they were listed, but they have to find and bring only one of each item, and they have to find and bring the items one at a time. If a family member brings to their basket more than one of the same listed item, more than one listed item at a time, or an item not listed, they will be told to throw the duplicates of the listed item, the listed items brought to the basket at the same time the listed item found first is brought, or the item not listed back into the tank. The first family to find all five listed items and put them in their basket wins the challenge and scores 10 points.
The second challenge is a question round, with the kids at the buzzers and the adults seated in dunk tanks. At the start of this challenge, the kid in the family that won the previous challenge is given three categories to choose from. After a category is chosen, three questions are asked. On each question, only the contestant who buzzed in first gets to answer. Each time a contestant buzzes in with the correct answer, they score points. However, each time a contestant buzzes in with a wrong answer, their teammate gets dunked in their tank, and that family is locked out for the next question. After all three questions in a category are asked, the contestant that last answered correctly is shown three new categories to choose from. In each category, the first question is worth 5 points, the second question is worth 10 points, and the third question is worth 15 points. All questions are either multiple-choice or true/false questions. This challenge is over after three categories are played. The family in the lead at the end of this challenge receives a prize. If the challenge ends in a tie for the lead, then the tied families each receive the prize.
The third challenge is another question round, but with the following differences:
1. The adults are at the buzzers, and the kids are standing under big buckets of water. 2. All questions are harder than the questions in the previous challenge; none of them are multiple-choice or true/false, and some questions require two or more correct answers. 3. Point values are doubled to 10, 20, and 30, in that order in each category. 4. Each time a contestant buzzes in with a wrong answer, a bucket of water turns over, pouring the water all over that contestant's teammate. 5. The first choice of category is given to the contestant whose family has the lowest score. 6. The prize received by the family in the lead at the end of this challenge is more valuable than the prize received by the family in the lead at the end of the previous challenge.
The fourth challenge involves the families knocking down moving targets of their own colors. The targets, the way they move, and the way they have to be knocked down (such as throwing water balloons, shooting water out of water guns, or throwing water out of cups or buckets) change every episode. Every target that gets knocked down gets set back up three seconds later. Each target knocked down is worth 25 points, but a family scores no points for knocking down a target of another family's color. The family with the most points at the end of this challenge wins the game and the bank of ten times the combined total of the three families' scores in cash; for example, if the game ends with the red family with 125 points, the green family with 255 points, and the blue family with 195 points, the green family will win the game with $5,750. The winning family also advances to the bonus round.
In the bonus round, the winning family returns to the water tank, which has items that are all sunk and have answers on them. The family is given a category, and they have one minute to swim for the items that have the correct answers to that category. Only six of the items have correct answers on them, while the rest of the items have wrong answers on them. Just like in the first challenge, Only one item at a time can be brought to the edge of the front side of the tank, and an item that either has a wrong answer on it or is not the first to be found if more than one item is brought at the same time has to be thrown back into the tank. If all six correct answers to the category are found and brought before time runs out, the family wins the grand prize. However, if time runs out before all six correct answers are found and brought, the family wins a smaller prize depending on how many correct answers were found and brought; the more correct answers found and brought, the more valuable the prize.
There are no returning champions. Three new families appear on each episode.
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Post by Belchic on Jul 23, 2014 10:51:02 GMT -5
This game show I just came up with. Like most of my game shows, this one has many aspects from other game shows. As you could probably tell from reading this, it may remind you a lot of Hollywood Squares, but these were also inspired by 1 vs. 100, Beat the Geeks, The Chase and a new game show on the History Channel called Pawnography. Anyway, enough jibber-jabber. Here is the game:
The Stars 8 My Brain!
This is a pop trivia show. Joey is the host, and Cantor is the announcer.
The game starts out with three contestants. At the start of the game, the contestants will be asked 10 random True or False questions about pop culture. Whoever guesses the most correctly will move on to the next round, but the other two are not quite out of the game yet (I'll explain why later). If there is a tie, more True or False questions will continue to be asked until there is a definite winner.
The winner of the round will move on to face off against the stars. There is a giant box split up into 9 sections with podiums in each. The contestant is placed in the center section, and surrounding him/her are celebrities. In this case, since it's 101D characters running the show, the celebrities will be characters from other cartoons and animated movies.
The contestant will choose one celebrity to go against, and will choose a category of questions to answer. The categories they can select from are: Movies TV Music Literature Theatre Video Games Comic Books Toys The contestant will answer three questions in the category of their choice. The celebrity will not here the contestant's answers. After which, the celebrity will answer the same questions. If the contestant loses, they will receive a strike. If they get three strikes, they are out of the game, and the contestant who scored second highest in the first round will take their place. If it's a tie, there will be a tiebreaker question, which the contestant and celebrity will both be given. Whoever buzzes in first and answers correctly wins. If they answer incorrectly, the other one automatically wins.
Once all celebrities and categories are taken out, the contestant left standing will take on the celebrity of their choice in the final round.
In the final round, the contestant and the celebrity will be asked 10 random pop trivia questions. The contestant has to get at least as many right as the celebrity in order to win the $50,000 grand prize.
---
How does that game sound, Flo? Sound like something you'd like to try out with me and maybe some other board members?
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Post by Flowgli on Jul 23, 2014 15:02:24 GMT -5
This one sounds good. If other people are interested in this, as well, then an rp on that can be tried out.
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Post by Flowgli on Aug 11, 2014 22:05:19 GMT -5
I've been seeing commercials for things for kids who are going back to school. Those gave me an idea for a school-themed game show, just like WinTuition, Make The Grade, and Are You Smarter Than A 5th Grader?. This game show idea also has a voting system, just like The Weakest Link. Here's what I came up with:
The Top Student
The Top Student is a school-themed game where contestants who recently graduated from high school build a bank by buzzing in and correctly answering school-based questions. One contestant is voted off by their "classmates" at the end of each round until only two contestants remain, and they will play against each other for the prize money. Flo is the host.
Here are the rules:
The game starts with six contestants and $1,000 in the bank.
The first round is the Elementary School Round, and the contestants are shown four school subjects on the game board. The contestant who won a drawing chooses the first school subject in this round, and five questions from that school subject are asked to the contestants, with each question in a different grade level. In each school subject in this round, the first question is in a first grade level, the second question is in a second grade level, the third question is in a third grade level, the fourth question is in a fourth grade level, and the fifth question is in a fifth grade level. Each grade level has a different dollar value, and they are worth as follows:
1st Grade - $100 2nd Grade - $200 3rd Grade - $300 4th Grade - $400 5th Grade - $500
On each question, the contestant who buzzes in first is the only one who gets to answer. A correct answer adds the money to the bank, while an incorrect answer deducts the money from the bank. After all the questions in a school subject are asked, that school subject is done, and the contestant who last answered correctly chooses one of the remaining school subject.
After three school subjects have been played, the round ends, and each contestant uses the touch screen on their podium to vote for the one who they think did the worst job in that round. The contestant with the most votes is "expelled" from the game. In case of a tie for most votes, the contestant who did the best job in that round (by giving the most correct answers and/or adding the most money to the bank) gets to cast the deciding vote.
The second round is the Middle School Round, and the five remaining contestants are shown four new school subjects. The contestant who did the best job in the previous round (or second best if the contestant who did the best job in the previous round was "expelled") chooses the first school subject in this round. Each school subject in this round has three questions in grade levels of sixth grade, seventh grade, and eighth grade, in that order. The dollar values in this round are as follows:
6th Grade - $1,000 7th Grade - $1,500 8th Grade - $2,000
Just like in the previous round, this round ends after three school subjects have been played, and the contestants each vote off another contestant.
The third round is the High School Round, and the four remaining contestants are shown four new school subjects. The contestant who did the best/second best job in the previous round chooses the first school subject in this round. Each school subject in this round has four questions in the grade levels of ninth grade, tenth grade, eleventh grade, and twelfth grade, in that order. The dollar values in this round are as follows:
9th Grade - $2,500 10th Grade - $5,000 11th Grade - $7,500 12th Grade - $10,000
Just like in the previous two rounds, this round ends after three school subjects have been played, and the contestants each vote off another contestant.
The fourth round has no school subjects to choose from. The three remaining contestants are asked twelve questions, each one in a different grade level, and the questions are asked in order from first grade to twelfth grade. Each grade level has the same dollar value as it did in one of the previous rounds.
After the twelve questions, the round ends, and the contestants each vote off one more contestant.
The fifth round is the final round, which decides which of the remaining two contestants will win the game and the bank, so there is no money to add to the bank in this round. If the bank is at $0 or a negative amount at the start of this round, it is increased to $1,000. The contestant who did the best/second best job in the previous round is shown a school subject, and they must decide whether to play that school subject or pass it to the other remaining contestant. Whichever contestant is playing the school subject will be asked ten questions in it. The clock is set at zero, and it begins counting up as soon as the host begins asking questions. The contestant playing the school subject can pass on a question if they are stuck, but once a question is passed, it is out of play and not returned to. That contestant's turn is over after they got through all ten questions, or after the clock reached the maximum time limit of one minute. Afterwards, another school subject is shown to the remaining contestant, who must play it. The clock is set at the amount of time that was stopped at after the contestant who went first finished their turn, and it begins counting down as soon as the host begins asking questions. To win, the remaining contestant must give the same amount of correct answers as the first contestant in a faster time or give more correct answers than the first contestant if the first contestant took a full minute. If the second contestant beats the first contestant's time or gives more correct answers than the first contestant, they win the game; if not, the first contestant wins the game. The winner receives all the money in the bank. If a contestant wins the game with all ten questions answered correctly on their turn, they receive double the entire bank. The highest possible amount of money that can be won is $250,000.
There are no returning champions. Six new contestants appear on each episode.
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Post by Flowgli on Jan 29, 2015 11:09:26 GMT -5
Here's a game show idea that I had in mind for months. This one is a sports-themed game show, and it centers around bowling, just like Bowling For Dollars. Here's what I thought of:
Big Buck Bowlers
Big Buck Bowlers is a bowling game where contestants light up bowling pins on their scoreboards by answering questions, and a contestant who wins a question round earns the right to go bowling to win money. Panda is the host, and Carolina is the announcer.
Here are the rules:
The game starts with five contestants, each one on their own bowling lane. The contestants play a qualifying round, where they compete in knocking down all their pins on their lanes using as many bowling balls as they can. The three contestants who knocked down all their bowling pins the fastest advance to the main game. The remaining two contestants are eliminated.
In the main game, the three remaining contestants each stand behind a podium with a scoreboard consisting of ten bowling pin lights. The contestants are positioned in the order they knocked down all their pins the fastest in the qualifying round, with the first place finisher at the leftmost podium, the second place finisher at the middle podium, and the third place finisher at the rightmost podium. In the main game, the contestants play as many rounds as time permits. In each round, the contestants face a game board displaying a list of four categories, each one with a different amount of bowling pins to play for. The first category listed is played for one bowling pin, the second category listed is played for two bowling pins, the third category listed is played for three bowling pins, and the fourth category listed is played for four bowling pins. In the first round of the main game, the first place finisher from the qualifying round makes the first choice of category, and in each round thereafter, the winner of the previous round makes the first choice of category. After a category is chosen, a question from that category is asked, and the contestant who chose the category gets the first crack at answering that question. If the contestant answers the question correctly, they get the amount of bowling pins associated with the chosen category lit up on their scoreboard. But if they answer incorrectly, their opponents get to buzz in and answer the question. After a question, the contestant who last answered correctly makes the next choice of category. A contestant is not allowed to choose a category that has more bowling pins than how many they need; for example, if a contestant has eight bowling pins lit up on their scoreboard, they are not allowed to choose a category that has three or four bowling pins to play for. If a contestant chooses a category that is worth more bowling pins than how many an opponent needs, that opponent is locked out from buzzing in and answering that question if the contestant who chose that category answered that question incorrectly.
The first contestant to light up all ten bowling pins on their scoreboard wins the round and goes back to their bowling lane to win money.
In the bowling portion of the game, the winner of a round plays one frame. That contestant has up to two chances to knock down as many pins in their lane as they can. At the end of the first round, the contestant earns $25 for each pin knocked down. If the contestant scores a spare, the cash total doubles to $500. If the contestant scores a strike, the cash total redoubles to $1,000. On each subsequent bowling portion, the dollar values increase by $25, $500, and $1,000, respectively.
If time runs out in the middle of a round, signified by the sound of a long, loud whistle, that round is left unfinished, and the bowling portion at the end of that round is not played.
The contestant in the lead at the end of the game becomes the winner and advances to the bonus round. All three contestants keep their money.
In the bonus round, the winning contestant goes back to their bowling lane and plays one more frame. Scoring a spare wins the contestant an additional $10,000, while scoring a strike doubles the cash prize to $20,000. If the contestant has any pins left standing after their two chances to knock them all down, they win nothing extra.
There are no returning champions. Three new contestants appear on each episode.
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Post by Belchic on Jan 29, 2015 11:34:46 GMT -5
I don't know how you come up with this stuff, Flo, but it's pretty amazing.
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